Choosing from various task force characters such as the
SAS, SEAL, Delta Force, and UDT which come with
distinctive weapons under different statistics of recoil
and rate of fire, the player can create his/her own
personalized agent.
Dynamic and realistic feel to the game
The various weapons throughout the game were created
with more than ten different aspects in mind including
operation type, amount and rate of recoil, rate of fire,
and even the minimal movements of the view caused
by the draw back. The game provides you with a dynamic
and realistic experience as if you were actually on the
battle field.